> Hey, a lot of players have experienced crashes with this addon, and we > apparently have found the cause. When you shoot a gun into the sky, > entities named "gabrielaplok:bullet" would be propelled but do not despawn > no matter how far they go. They only despawn when it hits a block or an entity. > This causes bullets to accumulate in the world and eventually pushes the > limit of the game, leading it to crash. We could solve the problem by periodically > killing bullets with a command. We hope this helps. This is such a great addon > and we really love to use it.